SOLIDWORKS, Part 4

Hello again everybody!

Here is another example of using Reference Planes, to construct at an angle with respect to another body.

Sometimes Reference Planes can be a little tricky, especially if you would like it both offset and at an angle from another reference point. We will cover more of that later.


As you can see from the above Isometric view point. We have used the powerful Shell feature in order to shell the inside of an original extrusion made from a simple rectangle. This is easily accomplished by selecting "Shell", from the Features Toolbar, and simply selecting the top surface of the rectangle and specifying the Shell thickness.

SOLIDWORKS, Part 3

Greetings Everyone!

Yet again, for this part we have utilized the Rib feature. We have also used a Reference Plane to construct part of the body at an angle with respect to the base.

You can view this angle better from viewing it from the right as as so.


SOLIDWORKS, Part 2

Hello Everyone!

Here is another part utilizing a few more features. As you can see we have made a rib using the Rib feature. We have also used the Revolve feature to construct the edge around the extruded circle cut seen on the top surface of the part.

Here is another look from a different perspective.

We have also used the Fillet feature to smooth out the sharp edges. 

SOLIDWORKS, Part Example 1

Greetings folks!

I will post more tutorials later as soon as I have a little bit more time. For now, throughout the next few posts I will display a vast array of different parts in order to emphasize the power of SolidWorks and its various capabilities made possible by the use of several key features. So here is a basic part using a few of the fundamental features such as Circular Sketch Patterns, and Extrude feature.



As you can see, we have sketched slots on the front face in order to extrude it to the bottom surface. This is more apparent when you view it normal to the front face.




SOLIDWORKS, Tips 6, Revolve Feature, Rules

Hi there, Greetings!
Today, I'm going to talk about one of the most often utilized features after the Extrude/Boss Base. The Revolve feature.
This task is accomplished by the use of an Axis of Revolution as the main reference object. It must be a valid Axis such as a Line, in this case, an Edge of a Part but desirably, a Centerline (or Construction Line). This Axis of Revolution is in which your finished Sketch will revolve around.


SOLIDWORKS, Tips 5, New SolidWorks Document, Adding a Folder

Greetings Folks,
Today's posting is on how to create a folder in your "New SolidWorks Document" section. This is actually a very helpful tip as it will help you save valuable amounts of time by having all of your most used Part and Drawing Template files easily accessible when you immediately need them.



GETTING STARTED



ADDING THE FOLDER



IT'S DONE!

SOLIDWORKS, Part Design 7, Lab Exercise 2

Hi there again!
My posting today is about another Bracket Part design. You can use the layout with all the dimensions for your designing practice. Have fun!