SOLIDWORKS, Part 6

Hello folks!

Here is another part example with several key SolidWorks features implemented into the design.

Aside from the Rib, Extrude, and Extrude Cut features, we have also used the Linear Sketch Pattern and Circular Sketch Pattern, to sketch the holes on the base and top respectively.  Notice that we have also used another Reference Plane to construct the top portion of the part.


Here we can see it from the top view port. 


SOLIDWORKS, Part 5

Hello ladies and gentlemen!

In this example part, we have used a combination of several of the features previously covered in order to start fabricating a little more complex part.


This part was made by using the Revolve feature in order to revolve a base 2D Sketch. Once that was done we have used a Reference Plane and Extrude Thin, in order to extrude the smaller cylindrical section towards the main body at a arbitrary angle. 

We also toggled with the various options in the Extrude Property Manager, which displays once you activate the Extrude Feature, in order to extrude the body at the bottom of the cylindrical surface towards the main section of the body without extruding past the surface. 





SOLIDWORKS, Part 4

Hello again everybody!

Here is another example of using Reference Planes, to construct at an angle with respect to another body.

Sometimes Reference Planes can be a little tricky, especially if you would like it both offset and at an angle from another reference point. We will cover more of that later.


As you can see from the above Isometric view point. We have used the powerful Shell feature in order to shell the inside of an original extrusion made from a simple rectangle. This is easily accomplished by selecting "Shell", from the Features Toolbar, and simply selecting the top surface of the rectangle and specifying the Shell thickness.

SOLIDWORKS, Part 3

Greetings Everyone!

Yet again, for this part we have utilized the Rib feature. We have also used a Reference Plane to construct part of the body at an angle with respect to the base.

You can view this angle better from viewing it from the right as as so.


SOLIDWORKS, Part 2

Hello Everyone!

Here is another part utilizing a few more features. As you can see we have made a rib using the Rib feature. We have also used the Revolve feature to construct the edge around the extruded circle cut seen on the top surface of the part.

Here is another look from a different perspective.

We have also used the Fillet feature to smooth out the sharp edges. 

SOLIDWORKS, Part Example 1

Greetings folks!

I will post more tutorials later as soon as I have a little bit more time. For now, throughout the next few posts I will display a vast array of different parts in order to emphasize the power of SolidWorks and its various capabilities made possible by the use of several key features. So here is a basic part using a few of the fundamental features such as Circular Sketch Patterns, and Extrude feature.



As you can see, we have sketched slots on the front face in order to extrude it to the bottom surface. This is more apparent when you view it normal to the front face.




SOLIDWORKS, Tips 6, Revolve Feature, Rules

Hi there, Greetings!
Today, I'm going to talk about one of the most often utilized features after the Extrude/Boss Base. The Revolve feature.
This task is accomplished by the use of an Axis of Revolution as the main reference object. It must be a valid Axis such as a Line, in this case, an Edge of a Part but desirably, a Centerline (or Construction Line). This Axis of Revolution is in which your finished Sketch will revolve around.